BLOXcon London: The Day in Pictures

BLOXcon London LogoBLOXcon London is wrapping up as we speak. It was, as expected, an exciting and amazing opportunity to meet with ROBLOX fans across the pond (and one family from Tennessee that made the trek with us). While we’ll have a more detailed recap in the coming days, we want everyone to see what it was like to be part of BLOXcon London today at the Royal Air Force Museum. Thanks to everyone who attended and made it a totally enjoyable, totally worthwhile event.

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BLOXcon London is open!

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Veteran ROBLOXians Make Their Way to BLOXcon London

BLOXcon London LogoYesterday (and today), the BLOXcon team trekked across the Atlantic to London for our next fan convention, this Saturday at the Royal Air Force Museum. While more than 20 of us will be there running the show, we’re not the only people you should be seeking; several successful community members will be there to interact with their fans, as well. Read on to find out who we’re talking about (and to get prepared for an awesome BLOXcon experience).

First, a look at what’s going on at BLOXcon London

Main Stage Presentation: CEO and ROBLOX Co-Founder David Baszucki and VP of Marketing and Brand Experience Brad Justus will lead a two-hour presentation covering a gamut of ROBLOX news and developments. We’ll showcase new and upcoming ROBLOX features, make exciting announcements, give BLOXY and Hall of Fame awards, host a Q&A session where the whole audience can participate, and more!

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Weekly ROBLOX Roundup: July 21st, 2013

Weekly ROBLOX Roundup Logo, V2Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: BLOXcon Chicago photos, videos and awards, the fast-approaching BLOXcon London, aesthetics and outlines, Paid Access launch, chadthedestroyer2′s After the Flash: Darkness, City of London, UK, “Klamfest,” and other bits and pieces. Enjoy.


14-day Blog Recap

BLOXcon Chicago prevented last week’s Roundup from happening (totally worthwhile tradeoff, for the record), so this time we’re doing a recap of the hottest stories of the last two weeks. In all likelihood, Roundups will continue to be every other week until we’ve wrapped up BLOXcon New York City.

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Everyone Can Experiment with Paid Game Access

Games PageA couple weeks ago, we launched a beta test for Paid Access – an experimental configuration setting that allows builders and game developers to charge players once for permanent access to their places and games. Yesterday, we enabled the feature on ROBLOX.com, but not before making significant changes to its inner workings based on your feedback.

  1. All ROBLOX builders and developers can sell access to their creations. There is a 90% marketplace fee on Paid Access sales for non-Builders Club members; Builders Club members have the standard 30% marketplace fee.
  2. The price you choose is configurable (from 25 ROBUX to 250 ROBUX).
  3. There is an entirely new game sort (“Top Paid”) for games that sell access, meaning another way to rise to the top. This is in addition to Paid Access sales factoring into the Top Earning sort, which displays by default on the Games page.

The overarching goal of Paid Access is to increase the quality of content on the Games page. After all, players will only spend ROBUX on good games, and we have the ability to “quarantine” any game that is not as advertised, is broken, or otherwise unplayable and refund any purchases still in escrow. This will mitigate scamming and false advertising.

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BLOXcon Chicago: The Day in Pictures

P1000451Greetings from BLOXcon Chicago! It’s been a huge day for the ROBLOX staff — whether we were manning booths, running contests, giving keynote presentations on stage or running the Hackathon. Now, as the event slowly draws to an end, we wanted to share some photos we took throughout the day. And don’t worry, there’s a lot more to come. We made some very exciting announcements and showed off some awesome new features coming down the pipeline. We also documented the entire event on video with three (!!!) separate devices, so we’ll have plenty of footage to show you in the coming days and at the Virtual BLOXcon this September.

For now, enjoy this photo gallery of pictures. And thanks to the wonderful people of Chicago — your ideas, feedback, and overall positive enthusiasm really brought this event to life, and inspired us to keep doing it. London, bring it on!

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Weekly ROBLOX Roundup: July 7th, 2013

Weekly ROBLOX Roundup Logo, V2Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: the “liquid” layout for the Games page, six amazing sci-fi-themed places, a rousing round of your feedback and our responses, community booths at BLOXcon Chicago, hats and gear bundled with ROBLOX cards in July, Sword Fight and Sink a City,  and other bits and pieces. Enjoy.


Seven-day Blog Recap

A new look for the Games page

One of the most popular pages on ROBLOX.com is the Games page. It’s the holy grail for game developers — by far the best means of getting exposure is getting to page one — and the natural starting point for anyone trying to find interesting ROBLOX games. Last week, we revealed a new look for the Games page, allowing us to display a much-increased volume of games and two side-by-side sorts. The end results is a more democratized Games page — more slots means more opportunity to achieve front-page placement and receive that prized exposure among millions of potential players. We’re currently rolling your feedback into our final bug fixes and improvements, and will launch this for all in the near future.

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